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Mr.Funsocks
Site Admin
Joined: Fri Jun 19, 2009 12:08 pm Posts: 51
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 Zero Hour Reborn: Public Beta (V.6.0)
 Although version 6.0 does have some bugs, Nuker once again shows his moding skills with this version. In this version, the new "Rouge" generals are revamped and new units are added. Although all of the classic generals are removed from this version, all of the AI does work. This version, as mentioned, does have some bugs. Please list them so we can better make the next version! ScreenshotsDownloads: Installer version HERE!Bigificated version HERE!
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| Sat Jun 27, 2009 11:56 am |
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Pcking
Joined: Wed Jul 01, 2009 3:21 am Posts: 1
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
Nice man!
Do you have a changelog?
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| Wed Jul 01, 2009 3:22 am |
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mrtanka
Joined: Wed Jul 01, 2009 7:57 am Posts: 19
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
Well there is a bug... When I play as thrax and build a palace... then trying to build a python. Well it still says to build a palace and so I can't build it? Please fix than in the next version  . -Mrtanka
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| Wed Jul 01, 2009 8:02 am |
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Zeke_Dlyoung
Site Admin
Joined: Mon Jun 22, 2009 12:23 am Posts: 346
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
mrtanka wrote: Well there is a bug... When I play as thrax and build a palace... then trying to build a python. Well it still says to build a palace and so I can't build it? Please fix than in the next version  . -Mrtanka Will do 
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| Thu Jul 02, 2009 1:22 am |
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mrtanka
Joined: Wed Jul 01, 2009 7:57 am Posts: 19
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
Why do Rocket Avengers have pink launchers? Another bug...? Please fix the skin  .
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| Thu Jul 02, 2009 5:46 am |
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alphabakercharlie
Joined: Sat Jun 27, 2009 4:08 pm Posts: 12
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
hey is it possible for the mod team to offer a download of this and the other versions as just the bigfile so you can use the mod with modtoaster that would be excellent to have that as an option, thanks
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| Fri Jul 03, 2009 5:31 pm |
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Zeke_Dlyoung
Site Admin
Joined: Mon Jun 22, 2009 12:23 am Posts: 346
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
That's not a bad idea
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| Fri Jul 03, 2009 10:02 pm |
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alphabakercharlie
Joined: Sat Jun 27, 2009 4:08 pm Posts: 12
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
Thanks Zeke, it would make things a bit easier when switching mods out.
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| Sat Jul 04, 2009 6:20 am |
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Mr.Funsocks
Site Admin
Joined: Fri Jun 19, 2009 12:08 pm Posts: 51
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
You could upload the .big file on here for other people 
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| Wed Jul 08, 2009 5:26 am |
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alphabakercharlie
Joined: Sat Jun 27, 2009 4:08 pm Posts: 12
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 Re: Zero Hour Reborn: Public Beta (V.6.0)
Mr.Funsocks wrote: You could upload the .big file on here for other people  please look in your inbox thank you
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| Wed Jul 08, 2009 6:34 am |
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